Wednesday, October 18, 2006

Some more debugging done [written inGame by FEZ Rutherford]

While living with my 2nDisability I somehow had the feeling that blindness and tourret attacks occour more often than camera palsy and epilepsy do. So I added a logging script which tells me what attacks start and stop when. After some days of testing I now realized that something in one of my scripts went wrong. I changed it and now I hope that all attacks do occour at (more or less) the same rate.
As a technical sidenote: It was one of those typos where you type a "2" and think a "4"... And bang results depend on "2" and not on "4" as you thought they would ;-) Anyhow, it's fixed now, the HUD is rebooted, let's wait and see what will happen.

As another side note: Camera palsy seems to have a easier cure than I thought it would have (althoug I had a certain feeling about it), when I first came up with the idea. Due to limitations in LSL the attack does NOT have any effect when you have focused onto something (using ctrl+alt+mouseClick). I will leave it in the HUD anyhow.

1 comment:

Reyhan Harmanci said...

Hey, I'd like to get in touch with you for an article in the San Francisco Chronicle about 2nd Life. Could you email me at